4e Gamer Review
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| Review Date: June 5, 2010 |
| Reviewer: Daniel J. Caulder, |
The newest edition of the Dungeons and Dragons saga is simple. Convenient and expensive to attracted new players with new cash. But mechanically, the system is a step back in gamer evolution. It does cater to amine' fans and the WOW crowd. But doesn't offer the depth or insight experienced gamers crave. If you're new to Role-playing, start here. If you're an experienced gamers, this product is a flaccid, stinky bomb.
Synopsis - if you don't know what's good in RPG, this is a learning experience. If you're already experienced, pass on this product. |
if you are a caster 4e monkey
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| Review Date: February 17, 2010 |
| Reviewer: Ken, denver |
If you use the arcane power set I recommend getting this, without a doubt - get it. More the likely you know what it is if you are reading this. I play public LFR at shops and it's nice to have the books with you for a quick reference. Is it needed to play D&D, no - however it can make your life easier.
If you just play once in a rare while, just pay the monthly fee for the DnDinsider character builder, make your guys and play. In fact the character builder is updated monthly, so you'll have access to more then all the books, you can access dragon magazine spell, items and whatnot's.
There is errata updates at the D&D site for this and all the other books.
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D&D book
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| Review Date: October 7, 2009 |
| Reviewer: patriciae, Pa |
| Purchased for my grandson. He loves it. Amazon was the least expensive of all the websites for this book. |
Plenty 'O Arcane Options
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| Review Date: August 7, 2009 |
| Reviewer: Wyrmwood, Big Pine, USA |
| 4th edition D&D has its' ups and downs. Arcane Power is definitely one of its' triumphs. My real problem with 4th edition is that it feels as if the D&D brand has all but abandoned story elements for lots of crunchy rules. That said, when they do a nice crunch heavy rules supplement, they do it well. Arcane Power gives lots of options for arcane magic using characters. Every arcane class from Bards to Wizards gets new powers, options, and character builds that allow you to tailor make interesting and powerful characters. If your looking for more options than you can shake a stick at, this is your book. If you're looking for indepth story elements, or even deeper reason to the abilities presented within, look elsewhere. |
4th Edition guide to Arcane Character Classes
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| Review Date: June 17, 2009 |
| Reviewer: Sacramento Book Review, Sacramento, CA |
As Wizards of the Coast expands the new 4th Edition of its venerable Dungeons and Dragons game, it is often hard for players to figure out which new supplements they need to get, and which they can skip. //Arcane Power// is probably going to be a necessary one for players of characters in magical classes, providing new powers, spells, feats, and paragon paths for bards, sorcerers, swordmages, warlocks, and wizards. Each of the chapters also includes one or two new build options for creating characters. From the Wizard class, there are now Illusionists and Summoners available, complete with new spells for each.
Some of the new paragon paths for classes rely on traditional fantasy roles (the Bard half-elf emissary), others made up from whole cloth (the Warlock god fragment path). Players may or may not find character inspiration within them, depending on their playing styles. The last chapter introduces new feats for arcane characters, familiars, epic destinies, and magical tomes and rituals. Again, your mileage may vary on how useful each may be. The production values of the book are the usual high WotC standards, though much (if not all) of the art has been previously published. Bottom line: For people playing magical characters in a 4th Edition D&D game, they are most likely going to find enough here to be worth the purchase price. |
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